DescriptionNoah's Ark is the huge vessel described in the Hebrew Bible/Old Testament book of Genesis, through which the Hebrew God saved a single man, Noah, together with the other seven members of his family, plus representatives of all the species of animals and birds, from a cataclysmic flood with which he wished to exterminate all other life on Earth. It is described as 300 cubits long, or approximately 450 feet (137 m) - considerably longer than any wooden vessel ever built in historical times. According to Genesis 8:4 the Ark came to rest 'in the mountains of Ararat.' Ark searchers have had little to guide them to the Ark beyond the Genesis mention of the 'mountains of Ararat.' By the middle of the 19th century, archaeologists had identified a 1st millennium BC kingdom and region of Urartu, contemporaneous with the Assyrian empire and the early kingdoms of Judah and Israel, and located in the mountains of present day eastern Turkey.
George Grie, Toronto Member Since August 2008 Artist Statement I use two main applications for the most of my images, 3ds max and Adobe Photoshop. 3ds max is the major tool for setting up any of the image scenes, where I import live forms from Poser and Daz studio, background skies or landscapes from Terragen and MojoWorld and extras from Zbrush and CreatureCreator. As long as I’m producing two-dimensional art Photoshop remains the most imperative production tool. All closing touches such as hue and saturation adjustments, removing small imperfections, or global color balance changes are done with CS Photoshop.
I prefer not to force my picture interpretation or push my philosophical opinion about it on viewers. I only hint them by image titles and a short description. Often, descriptions consist of encyclopedic quotes that have the same subject as the image title. I favor viewers being absolutely free to interpret or translate my artwork content the way that is close to them only. My views or even existence should not bother you. It is actually, entirely your job to build picture concepts based on your personal knowledge, sensitivity, preferences, and world perception. In the majority of my artworks, I try to merge real world images with subconscious emotions and philosophical thoughts. Many of my creations are similar to mental puzzles where viewers can take a trip from one point to the very end by analyzing symbolic objects laying around. Occasionally, images’ subject matter is unclear when the path is hidden under layers of mutually excepted items. Sometimes, a picture could appear almost abstract and meaningless but there is always something for you to discover.